Layered glass

Nate Barham describes iOS 7 as layered glass:

“The best developers will see iOS as an operational model, not a visual one. Imagine a Tapbots app that, instead of removing the cute ‘I’m a twitter robot in your phone!’ aesthetic, doubles down on it. Zooming metal plates, ratcheting gears not shadowed from without but appearing from within the device, only now it isn’t a robot-esque layer over the stock controls, the UI becomes the character that the developer envisions—even more so than it has ever done before.”

I really like this post, but I’m not totally sold on the paragraph quoted above. Done right, it could be brilliant. But this is a very difficult thing to pull off, keeping the playful spirit of Tweetbot with a lighter, minimalist iOS 7 UI.

And related, if you missed Christa Mrgan’s recent Macworld essay, she also covers how iOS 7 will use depth and motion to switch from “faux 3D to real 2.5D”, with an example from Adobe’s After Effects. Makes me wonder if designers will need new prototyping tools.

Manton Reece @manton
🕸💍